At the speed of light…., nothing!
Ok…, I’ve known of this link for over two years, however, everytime I’ve visited this link, there is nothing going on at a real time pace. I think this is a TV studio with a overhead shot. Notate the microphone on the black table. It has been in that same position for two years…, I swear!
This cam has great frame rate, but nothing never goes on.
Check out nothing happening real fast here…,

April 16th, 2007 at 6:13 am
Ah, the royal and ancient game of catch-cock.
The conviener stands to the right of the black bars where players must wait for the server.
When the serve is announced the players must choose one of the paths to run along, either blue or white, to attempt a catch of the “cock”.
This is obviously an attempt to modernise the game with microphones and computers.
It is played only on the night every 10 years or so when a second full moon in the month appears in the heavens. This event know more commonly as a “Blue Moon”.
Thus the blue lines and dark surface that commemerate the games origins.
If you catch a “cock” you must find your way along the thick white line to “announce” your victory ( microphone stand on the right of screen ).
I think my wife played this game in her younger days, with some success I might add.
April 17th, 2007 at 7:53 am
WOW!!!
Again Philip with one L…, you never cease to amaze me with your impeccable knowledge of sports and ancient mating rituals. I though this was some type of studio, and it turns out to be a modern spin on a age old game of catch-cock.
Here in the states, we have something similar to this ancient game, however it ends differently here. After you have caught a “cock†you must find your way along the thick white line to “announce†your victory. Once this is done, the second half starts with the reversal move called, “Hide the Salami”.
This move, while very sucessful most of the time, brings the officials in black in to the game to ask, “Do you take this man to be your…”, and 9 times out of 10 this will be the swan song, or final game for the catch-cock players.
This is how it ended my glory days of the game.
October 31st, 2007 at 9:38 am
Unfortunately, we don’t get research money for playing such games… If only…
This space was originally conceived as a heavily embedded sensor / display space to explore human computer interactions at multiple levels. The original instantiation used motion sensors to measure characteristics about the room and converted this information into sound. The displays presented a visual description of the image processing. This led to interactive performances such as soundSense(http://www.pratt.duke.edu/news/soundSense.php), the first such performance. We later switched to the webcams you see now to make it easier for the musicians to do their own processing.
Now we are about to launch and education initiative at a local science museum to get middle school aged children interested in math and science using the ideas from the beginning. If you want to see something going on in the room, there should be people there at 6:00 EST tomorrow.
January 13th, 2008 at 6:33 pm
Hey Steve,
Thanks for the input to the post.
It’s finally good to see an actual response to a post other than spam.
Interesting concept though. Make sure you check out Steve’s link
http://www.pratt.duke.edu/news/soundSense.php
Now I have an ideal on how this cam works. Great!
Thanks again for the insight to your cam,
Ajay